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Book 37 · pick-a-path · ~15 min

The Whole Sky in One Heartbeat

Hear it read aloud

Legend has it… every dragon hatches whole — and some hatch feeling everyone else so clearly that they have to learn how to be one. In the longest winter night at the bottom of the world, ten thousand penguins stand together in one great huddle against the wind. Not one penguin warms all ten thousand. Each one only warms the few beside it, and shuffles, and takes its turn on the cold edge. That's enough. That's how the whole huddle stays warm.

1

Murmur is old now. His frost-white scales have gone the soft gray of old snow, and he climbs the stairs slowly. He still has never roared. Warm Claws belongs to the claws he trained, each table sold to the one who works at it, the price on the board by the door still the same for everyone. He lives in the old cooling tower of the Frostgate mill now, with Old Ash, a retired mill-hand who has never needed many words either. Mitt lives there too, and carries the coal up the tower stairs in its warm mitten hands. On the shelf by the lamp sits a worn picture book with one page marked: forty-one. Every night, Murmur holds it up, turning slowly, for no one, so the story lasts.

3

The heat-stones he once found in a tin box with a little flame scratched on the lid — and asked the shelter's keeper about before he kept a single one — have grown up with the world. Now they join every dragon to every other, and to the ships and settlements past the stars, in one great humming web the Engine calls the Hearth-Link. Put your stone in, and you can feel a hatchling laughing on a red plain a whole sky away. Murmur keeps his own stone in its old tin most days. He remembers how loud it can get.

4

Murmur has always felt what others feel before they say it. And lately, through the tower window, he feels something across the town that worries him: the young ones are tired. Not sleepy. Full. They walk along the river wall with their stones glowing and their eyes far away, and when one of them stumbles, three others flinch and nobody helps her up. Old Ash, watching beside him, says it in four words: "They feel too much."

5

A young stone-builder named Sleet comes to the tower door one evening, shaking. She can feel everyone. Every sorrow on every world. A homesick hatchling on the ice moon. A grandmother crying on a ship. A storm-frightened crew. "I don't know which feelings are mine anymore," she says. "I can't find myself in it." Murmur sits down on the floor beside her, not touching, the way he always has. Sleet's claws are clenched. Company, then. Murmur moves closer.

6

Murmur takes Sleet's stone gently out of its notch and holds it in his claw — and, the way the very first one once did in a cold shelter long ago, it dims itself. The whole humming sky fades to a hush in the stone, until all that's left in it is one small warmth: Sleet's own. Sleet stares at it. "That's me," she whispers. "That one's mine." Murmur nods, and puts the stone back, and holds his claw over it until Sleet's breathing slows.

7

That night Murmur shows Sleet the old film the Engine keeps of the bottom of the world: ten thousand penguins in the dark, huddled against the wind, shuffling, turning, the ones on the cold edge taking their turn inside. Murmur signs, and Old Ash voices it, slowly: Each one only warms the ones beside it. Sleet watches the great huddle turn and never once freeze. "The ones beside it," she says. "Not everyone." Murmur signs one more thing. Ash smiles. "He says: one heartbeat at a time."

8

Before he teaches it to anyone else, Murmur stands on the tower stairs and asks the three ledgers the only way he ever has: claw on his own chest, claw out toward the town, claw toward the dark window. Good for me. Good for them. Good for the world. Then he sits Sleet down by the lamp and teaches her the oldest trick he knows: feel the one beside you first. Then the next one. Never more than you can hold. Sleet sleeps through the night for the first time in a month.

9

But the council and the company that keep the Hearth-Link don't like it. "If we only feel the ones nearby," says a councilor, "we'll forget the far ones." The company's manager says every dimmed stone is a lost customer, and the Link must grow to pay for itself. Another says: "Dimming the stone is looking away. How can anyone be kind to a sorrow they can't feel?" They want more of the Link, not less: every heart, every world, open, all the time. Murmur listens all the way to the end, with his claws open. Then he signs, and Ash voices it: The huddle doesn't chase the wind.

10

So Murmur teaches the ones who come. Young stone-wearers knock at the tower door every evening now, tired, full, far away. He asks before he touches, and lays a warm stone on each stiff shoulder, and dims their own stone to one heartbeat — theirs — and then, slowly, to the few beside them. They go home lighter. Some of them come back with their friends. One young claw opens a stone-room of her own with MURMUR'S painted over the door, and Murmur asks her, gently, to paint her own name there instead. She does. Some stop by just to sit in the tower's warmth at dusk, and don't say anything, and don't need to.

11

But the Hearth-Link keeps growing faster than any one tower can teach. Every month another ship joins it, another settlement, another world. And the council sets a date for the greatest moment of all: the night the very last world joins. Every dragon everywhere — at home, on the ships, on the far worlds — will be able to feel every other at once, for the first time since the First Flame climbed out of the mountain. They ask the Flight to be there. They ask Murmur to wear his stone.

12

He wears it, because they asked, and because he wants to feel it too. And at midnight the last world joins — and the whole sky pours into him at once. Every heart on every world. Every joy and every sorrow and every fear, a whole sky of them, louder than anything he has ever felt, louder than a mill at full shift, louder than a city, louder than a storm. And Murmur, who has felt everyone his whole life, can't find himself anywhere in it. He sits down on the tower floor and can't sign. Can't stand. Can't feel his own claws. Old Ash kneels beside him, saying his name, and Murmur can't feel Ash either — Ash is one heart among billions, and Murmur can't find him. Mitt sits down on his other side and holds his cold claws between its warm mitten hands, and does not move. And then, in its notch near his horn, his stone — the oldest one, the one from the tin with the little flame on the lid — dims. All by itself. The whole sky fades in it, world by world, to a hush, until all that's left in the stone is one heartbeat. Slow. Steady. Right beside him. Old Ash's.

13

Old Ash carries him out under the full moon, past the mill, onto the frozen hills, to the hollow where the hot spring has never once frozen. The warm water rises… and falls… breathing — and as the steam clears, the old letters show in the ice around its rim: and the mountain's fire never dies. The whole sky is still pouring through every other stone on every world. Sleet is somewhere in it, frightened. The council is calling for Murmur. Does Murmur bank the fire and breathe — and feel it one heartbeat at a time — or blaze ahead and put the whole sky back in, and hold it all, tonight, for everyone?

14

A pause in the story

Bank the fire — or blaze ahead?

Both roads lead to the fork. One is bumpier.